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Old Mar 22, 2007, 01:56 AM // 01:56   #1
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Default Wild Blow

This skill really needs a boost to the primary warrior. They have max damages of 22, 28 and 35 for there weapons and lose all adrenaline, making it almost completely useless to carry around as a general skill.

The Dervish, carrying a multi-target hitting Scythe with a max damage of 41. Wild Blow, omg the Dervish lost all its Adrenaline? Does it matter? Do they even have other adrenaline skills? Do they have twice the regen so can spam it all they want getting massive critical hits on everything?

Remove 'Lose all Adrenaline' from this skill so its actually viable for the primary warrior to bring in PvP. The Scythe is incredibly unbalanced imo, this skill just adds to it.
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Old Mar 22, 2007, 01:59 AM // 01:59   #2
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Lol that would require time and balance.

Not gonna happen then is it?
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Old Mar 22, 2007, 02:02 AM // 02:02   #3
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Balance? Whats to balance... are you seriously expecting to see a huge surge in the number of Wild Blow/Flourish warriors? All it means is a warrior can actually bring this in PvP without wasting a slot 99/100 times. This skills 'unwanted' side effect doesn't even effect the Dervish and they're the only ones who use it anymore.
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Old Mar 22, 2007, 02:14 AM // 02:14   #4
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It should be placed in strength dealing... uuuhh.... +0...15 damage. Or something.
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Old Mar 22, 2007, 02:28 AM // 02:28   #5
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It's the warrior's only way to break a stance, and it's unblockable. Yes it's a little too good with scythes, but that doesn't make it bad for warriors.
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Old Mar 22, 2007, 02:34 AM // 02:34   #6
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Yes it does, because how often do you REALLY need to remove a stance that badly that its worth it to loose ALL your adrenaline?
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Old Mar 22, 2007, 02:34 AM // 02:34   #7
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Quote:
Originally Posted by Skyy High
It's the warrior's only way to break a stance, and it's unblockable. Yes it's a little too good with scythes, but that doesn't make it bad for warriors.
But scythes hit more than one guy.... Also the warrior is based on a lot of adrenal skills. And seriously, look at the paragon, its attack deals more damage and it ends stances...
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Old Mar 22, 2007, 02:47 AM // 02:47   #8
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Scythes only hit more than one target if the opposing foes are stupid (ie mobs) players should be smart enough to spread out.
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Old Mar 22, 2007, 03:11 AM // 03:11   #9
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/signed

Used mostly by non-warriors anyways... and.. it hurts warriors. Admittedly, its one of the few things that helps kill me in random arenas as a ZB monk, but when its going to see more use from assasins and dervishes ANYWAYS, I think we can dump that lose all adren bit.

Besides, as said earlier, compare to the paragons. Ranged, + damage, and basically no energy (it just cant be spammed, and since the stance that most are concerned about in pvp on monks is 30 recharge... yeah)

Last edited by Not A Fifty Five; Mar 22, 2007 at 03:15 AM // 03:15..
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Old Mar 22, 2007, 04:50 AM // 04:50   #10
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Quote:
Originally Posted by TheLordOfBlah
Yes it does, because how often do you REALLY need to remove a stance that badly that its worth it to loose ALL your adrenaline?
Umm yes. Dark escape monks anyone?
The fact that you don't see the use of the warriors only stance ending skill in PvP is disturbing.
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Old Mar 22, 2007, 03:12 PM // 15:12   #11
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/signed, perhaps it could have a 50% fail chance with Strength under 4 or something.
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Old Mar 22, 2007, 03:24 PM // 15:24   #12
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You lose all adrenaline because the adrenal skills are for the 80 armor characters.

So... you are a tank, not a damage dealer, you are meant to go there, eat damage and bother the enemy, while the damage dealer nuke them.

Stance ending, crippling, etc...
If you lose all your adrenaline is to prevent a huge array of hits to someone depending on a blocking stance, to prevent making it completely useless.

You cold say it is: "Ok, now you can hit me, but not so hard"

Then, a Dervish can do that, but they will have to sacrifice other much better skills to do so. Why to use wild blow when you can deal more than 200 unblockable holy damage?
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Old Mar 22, 2007, 03:38 PM // 15:38   #13
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Ok, tanks dont TANK anymore, (only in very few places) they deal massive damage. Warriors have the highest maintained DPS out there so dont go saying warriors arent meant to do damage.

Also, Dervishes use Wild Blow because its a very non-conditional damage skill that does ALOT of damage with a scythe. I havent played my dervish lately but i remember doing 80+ damage from using wild blow.

And where can you do 200+ holy damage? (im assumi you meant the 200 dmg from a spell) unless its on an undead creature then i dont see it happening. i would take wild blow ANYDAY over your so called 200 unblockable holy damage.

Back on topic, the skill is unbalanced but with Anet concentrating on GW: EotN and GW2 dont expect to see a nerf anytime soon.

Last edited by Osi Ri S; Mar 22, 2007 at 03:41 PM // 15:41..
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Old Mar 22, 2007, 03:43 PM // 15:43   #14
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Woops... I forgot about the 'always critical' part of the skill... that hurts...

Hm... in this case the fastest and easiest way to nerf it would be to make it disable all attack skills for some sconds instead of removing all adrenaline...
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Old Mar 22, 2007, 03:46 PM // 15:46   #15
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make WB only work on warrior weapons?
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Old Mar 22, 2007, 03:48 PM // 15:48   #16
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Hm... that could work too... moving it to strenght and adding 50% chance to fail is strenght is not 4 or more, XD.
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Old Mar 22, 2007, 04:20 PM // 16:20   #17
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You could make it fail to always critical without strength at 4

But make it always break stances.
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Old Mar 22, 2007, 04:50 PM // 16:50   #18
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Uhmm...not really, there is a reason why it is in Non-ATRIBUTE skill. It does not belong to Warrior as it will cause lose adreline. But for a Warrior, it's not completely bad. You can use the combo of 2 Heavy Adreline Skill then finish the target with Wild blow since it will hit for sure. Non-atribute skills are primary for ALL classes. Wild Blow itself is SPAMABLE. If change it to "Not lose any adreline" then it will be a bit too powerful. When I play Shock W, the skill I like is Protector Strike because it's spammable. If Wild Blow can be spammed like that, I could not imagine how good it can be. Critical = 28 dmg no matter what. With HIGHER axe mastery, the dmg can be double with 16 axe. That make up the 50+ dmg. That I did not count the 10-11% Penalty a normal Warrior can deal. If hit the soft target such as monk or mesmer, the dmg can be easily come up to 90+ dmg per hit at least and it can knock out stances plus unblockable. That will make Trappers = useless, Distortion on Mesmer will be gone, Hex breaker will be ineffective. The combo Dragon Slash, Final Thrust and Wild Blow will be amazingly powerful!

For the Dervish, I have not seen any too powerful about them. I do agree Wil blow on Derv is awesome but it is not a big problem. The average dmg can be 50-80+ dmg! For the area dmg like that is not bad at all! Derv does not deal extra dmg like a Warrior do, Plus the attack rate of Scythe is really low! And Derv is soft target. Using Derv instead of Warrior is not always the better choice! Using Warrior, your team can survive with less defense but using Derv, you have to re-consider about defensive line. It's a trade off, 1 way or another! Lower defense = higher in offense.

/notsign

Last edited by Strange Guy; Mar 22, 2007 at 04:56 PM // 16:56..
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Old Mar 22, 2007, 05:27 PM // 17:27   #19
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removing the penalty wont solve the problem of scythes overusing it.

i /sign for moving it to strenght and req 4 on attribute or 50% chance to miss.
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Old Mar 22, 2007, 05:40 PM // 17:40   #20
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/notsigned

Penalty is keeping warriors ballanced and must stay...

Imagine a hammer warrior rushing anyone with an instant stance breaker and keeping their full adren.... that would be bloody..

All the stance breakers have some requirement to them...
wild throw - 7 adren (thats alot) breaks stance +5-17 dmg
wild blow - 5 eng, critical hit, loose all adren
wild strike - 5 eng, must follow a lead attack

I would /sign if you were saying to keep as is, but add *only hits one target* to the line for it, cause i do feel that dervish hitting 3 ppl with it is to much
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